Wednesday, June 30, 2010
Carnegie Mellon Sale
Friday, June 25, 2010
This weekend: Fana'Briques 2010
Fana'Briques is one of the largest LEGO® events in Central Europe; it takes place tomorrow and on Sunday (26/27th of June) in Rosheim, Alsace (France).
This year, the topic is "LEGO® in space"; consequently, I will take part with two "NXTronauts" that can collect "moon" rock cuttings and drive around on a NXT "moon car".
So if you are still looking for a weekend's occupation or always wanted to visit France anyway: Fana'Briques 2010 is a good opportunity for that.
As an appetizer, have a look at a video on last year's event.
Monday, June 21, 2010
Biped
The robot shifts his weight using its upper body weight along with its arms, which gives it a natural anthropomorphic look. Arno tells me that he is done building the robot, but plans to keep working on the software to make it walk. This video is basically a “proof of concept” and I think he has proven his concept will work quite nicely. He also tells me that there will be more videos, so stayed tuned.
You can see more pictures at his flickr site.
National Robotics Competition - Update
Looks like fun... readers, if you're participating, let us know what you think. We'd also love some guest blog posts about the experience!
Sunday, June 20, 2010
LEGO NXT Pinball Machine
The Lego NXT Pinball machine, built by Mark Gryn of the School of Computer Science, University of Windsor and Michael, an 11th grade student who is participating in a co-op program at the University of Windsor is pretty impressive creation. It uses 6 NXT's, 9 touch sensors, 10 light sensors and 4 motors along with over 8000 LEGO bricks!
Read the full story here, where you can download instructions, NXT-G program and learn among other things that, (and I quote) "The inspiration for this Lego NXT Pinball machine came from a machine built by Gerrit Bronsveld & Martijn Boogaarts. Their machine was built back in 2005 using the old version of the Lego robots known as RCX."
If you want to know more on the project that inspired this LEGO Mindstorms pinball machine be sure to review the article on PinballNews.com
Anyway Update
Friday, June 18, 2010
NXT-G Programming Guide, 2nd Edition Release
I got my author copies today of the NXT-G Programming Guide, 2nd Edition... final page count is 309... over 100 pages more than the 1st Edition. The trick with this book was to keep the content relevant for both 1.0 and 2.0 owners but also to provide discussion of the new features in 2.0. Since well over 90% (maybe even 95%) of the 1.0 tools, blocks, and features are still included in 2.0, this wasn't too difficult.
When the 1st edition was released, the CAD software options for NXT pieces was still fairly limited so the building instructions for the test robot (SPOT) were provided as a separate download of photographed building steps. Not anymore... Chris Smith did a great job of providing a CAD set of building instructions that provides steps for both 1.0 and 2.0 kit owners... the only difference is the size of the rubber wheels. These instructions are in the back of the book with the appendices.
Another request I had from many readers (mainly teachers) was extra programming tasks - at the end of almost every chapter, you'll now find an Exercise that provides a written description of a program to be created that involves that chapter's block(s) and previous chapters' blocks. My solutions are provided at the end of each chapter with screenshots of the entire program along with individual screen shots of each block's configuration panel. I'm also assembling all the Exercise .rbt files for download on the Apress website...
I've created a forum area for questions and discussion about the book. I've also fixed errors that made it through into the 1st edition, but that's no guarantee you won't find new ones... if you do find any, please post them over at the book's special forum section as well. You can find that forum area by clicking here or visiting the Book section of the forum.
Sunday, June 13, 2010
NXTitzki: new NXT 2.0 bonus model on LEGO.com MINDSTORMS
NXTitzki can either be remotely controlled by a player or run autonomously, using the Ultrasonic sensor for obstacle detection and the feet-mounted color sensor for line detection (which allows for interesting navigation strategies and pitch setups).
When using more than one instance, nice matches and tournaments can be devised, so it might prove an attractive model for classroom activities also.
It was designed, built and filmed by me; feel free to visit the associated page at my NXT web site.
Friday, June 11, 2010
Monster Chess
Monster Chess
The idea is simple - a chess game where you can play against the computer. But the implementation here is what's truely monster about it. Each piece is its own autonomous robot, and there are actually a couple of 'spares' (as well as NXTs built into the King & Queen), so that ends up with 38 separate NXTs that must be controlled, commanded, and communicated with. Ron McRae did the bulk of the software work on the PC end for this, and it realy works well. The board has squares based on the large LEGO baseplates, making the entire assembly roughly 12' on a side. On top of that is a way to input the humans moves, and a laptop running chess software and helping make everything move smoothly. Even the pieces can be changed out if one starts having battery issues, and they can be easily modified with different "bodies" so the robot "bases" underneath are really interchangable (the "body" designs were done primarily by John Brost, who managed to make some truely iconic designs out of a minimum of parts). Really, I could talk about it a lot... but a descent video beats my ramblings hands-down:
If you can make it to Brickworld, stop be and enjoy it... and if you can't make it to Brickworld, browse Steve's Monster Chess webpage and take a look at the videos there and the descriptions. With more than 100,000 pieces and 32+ NXTs, it's probably not commercially viable... but it is awesome to watch.
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Brian Davis
Wednesday, June 9, 2010
NXT Blog in English & Spanish
Daniel, one of the contributors says "we cover, mostly, programming and technical tutorials of any kind related with LEGO, Technic and Mindstorms NXT."
Tuesday, June 8, 2010
Dexter Industries Contest!
Received an email this morning from Dexter Industries about a new contest... The dFlex Sensor is an interesting idea... and definitely unique to the NXT's 3rd party products. Check out the rules below:
Win a Free dFlex Sensor!The dFlex has landed! To celebrate the dFlex release, we’re offering three ways to get your robotic hands on one of these sensors:
Get it now: obviously, the quickest way is to go to the dFlex page, and buy it.
Our Twitter-thon: Follow us on twitter and retweet the message: The dFlex has landed!; I want a #dFlex for Lego Mindstorms NXT by @dexterind http://dexterindustries.com/
Our Facebook contest: You can enter to win a free dFlex and Dexter Industries T-Shirt! Just tell us how you'll use the dFlex. Post a quick description of your idea on our messageboard here (two sentences or more about how it works, what it would do) about a design or creation you’d use the dFlex for. With the help of our judges, we’ll pick the most creative idea and send you a free dFlex. Make your creation and we’ll put a video and pictures of it on our website and Facebook page!We will announce the winner of the Facebook contest on June 18th on our Facebook Fan Page.
Monday, June 7, 2010
Problem Solving - Adam Savage Method
Some of the talking points may not necessarily fit with NXT robot design or programming (such as budget issues or location - or maybe they do!)... but I think you'll get the picture. He's provides a very organized list of questions to ask yourself as well as reminders for when you're deep in a project.
The entire thing is fun to watch, especially if you're a MythBusters fan, but if you don't have the time, skip to part 3 and watch it and part 4... definitely worth the time.
Sunday, June 6, 2010
Natural looking biped
Yes I know it's being held up by string, but boy does it look good!
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Damien Kee
www.theNXTclassroom.com
Friday, June 4, 2010
Real Sized NXT scooter
Tetrix base, NXT brains
I can't see what motors are driving the scooter, but he's using LEGO NXT motors as joysticks
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Damien Kee
www.theNXTclassroom.com
R/C Boat
I love the pneumatic tubing that gives the boat some shape. The boat is controlled by a mobile phone via Bluetooth.
More (italian) info here - hobbymedia.it/24101/lego-nxt-rc-boat-barca-radiocomandata-con-mindstorms-nxt
--
Damien Kee
www.theNXTclassroom.com
via Make
Thursday, June 3, 2010
CAD-use Video Series
So far, only the first video is out, but I think you'll get a hint of what's to come - the video is short, so you're not going to see a lot of design theory, but you are getting to see what SolidWorks is capable of and a bit of how it works. I'm curious to see where this Ultimate CAD Chair project goes...
Who knows? Maybe we can convince the Let's Go Design team to try designing the Ultimate NXT Robotics Obstacle Course, build it, and bring it to WorldFest next year?
NXT 2.0 Discovery Book - companion website
The LEGO MINDSTORMS NXT 2.0 Discovery Book now has a companion website with additional information about the book, downloadable programs, hints & solutions to solve the "Discoveries" as well as updates. You can go to the website using this link.
German radio show on LEGO® MINDSTORMS NXT
The podcast for listening to it can now be downloaded from here.
It's in German, but some of our readers may understand that language.
For the others, it might be the last impetus to learn it ... ;)
Wednesday, June 2, 2010
Microsoft Robotics Developer Studio completely free of charge now
In the past, there have been three different versions, two of which with commercial licenses liable to pay costs.
These versions have been united to a single one now that can be downloaded and used without charge.
Tuesday, June 1, 2010
A new way to program the NXT?
It's a very interesting read - check out the entire writeup here. Best of all, if you've got any interest in helping with the development of this project, the team would love to have your help and feedback. Clinton does state, however, that "I don't want to raise false hopes -- what I have right now is really only useable and extendable by someone comfortable with doing a little work in leJOS."
If you are interested, contact sabre.robotics@gmail.com - you're also asked to take a look at the follow-up article here.